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Assessment task: Non-transitive dice

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to explore the outcomes of a set of non-transitive dice using probability tree diagrams, and discover their unique features. The assessment task is outlined in detail including ...

Assessment

BBC micro:bit project

The teacher assesses the student’s knowledge and skills using the student’s project log, self-reflection and think aloud.

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Conduct statistical investigations: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Conduct statistical investigations. Students plan and conduct a statistical investigation. They pose questions and collect data using simple surveys or checklists. They select appropriate ways to display the data, interpret the represented data, and communicate their findings.

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Have fun with flowcharts

Create a flowchart to represent a sequence of (branching) steps and decisions needed to solve a mathematical problem.

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Multiplication and division: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Multiplication and division. Students begin to explore multiplication and realise that it can be represented in many ways.

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Mathematical modelling (Number): Year 7 – planning tool

This planning resource for Year 7 is for the topic of Mathematical modelling. Students use knowledge of the other topics in the Number strand, so that applying knowledge and skills can be modelled. This can be done in groups or as a whole class, as well as individually. Collaborative learning works well for practical problems.

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Conduct statistical investigations: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Conduct statistical investigations. Student bring together their learnings and plan a statistical investigation using known data or by conducting statistical data collection themselves. Students identify potential data collection and analysis from available data sets ...

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All operations: Year 8 – planning tool

This planning resource for Year 8 is for the topic of All operations. Students use all four operations to solve problems with integers and rational numbers. They can use a range of written strategies and mental computation to demonstrate their understanding.

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Design Thinking Process - Empathising

In this lesson students understand design thinking as a process for solving problems creatively. Students explore the design thinking process of empathising and seek to understand more about the users and the problem they are trying to solve. This particular lesson explores reducing litter through the design brief although ...

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Pencil code program: Chaos game

The ‘chaos game’ is a way to see how patterns can result from certain random events. Use this program to run the chaos game, randomly moving the turtle to create a pattern. Have students analyse or fill in or change parts of the pencil code program.

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Finding the shortest path

In this lesson, students will experiment with different ways of creating a path between two points with algorithm design and generalizing patterns. From the patterns, they will be able to generate an algorithm for efficiently traveling through cities in a region.

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Mathematical modelling (Number): Year 8 – planning tool

This planning resource for Year 8 is for the topic of Mathematical modelling. Students use their knowledge and show proficiency in solving problems with rational numbers. They will apply efficient strategies and use digital tools such as a calculator, where appropriate and verify solutions to various problems.

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What makes a good game?

This lesson sequence allows students to explore design thinking processes to investigate how games are designed, created and played. Students analyse the audience of games, understanding the importance of empathy in the design process. The learning sequence culminates in a showcase: students sharing the games they have ...

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Coding for GUIs Final project: A complete application with GUI

This is the final project in a series of lessons to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. The series follows on from the Visual To Text Coding lesson series.

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Algorithms: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Algorithms. Students begin to design, create and test algorithms that involve a sequence of steps that identify congruency or similarity of shapes. They describe how algorithms work through classifying and distinguishing between similar and congruent triangles.

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Patterns and number facts: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Patterns and number facts. Students recall and demonstrate mastery of multiplication facts to 10 x 10 with related division facts, and extend to working with larger numbers. They use number facts and flexible strategies with computation of number problems.

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Automated soil moisture sensor

The soil moisture sensor project integrates science understandings and computational thinking to solve a problem about sustainable watering practices. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.

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Conduct chance experiments: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Conduct chance experiments. Students draw on what they have learnt about probabilities related to compound events and apply this knowledge in a variety of experiments. The use of digital tools and simulations allow for repeated practice of compound events and help to ...

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Estimating and rounding decimals

In this lesson, students draw on prior knowledge of rounding whole numbers to develop their understanding and fluency when rounding decimals and are encouraged to reason and problem-solve through a variety of contextual activities. Students will also develop an appreciation of the role of estimation in mathematics and science.

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Mathematical modelling (Measurement): Year 7 – planning tool

This planning resource for Year 7 is for the topic of Mathematical modelling. Students use the mathematical modelling to solve representations of real-world problems.